It is said that the only beings the emperor can trust are the dogs of Bronzehill. In 792, Emperor Grover II granted the Bronze Mountains to a group of ex-slaves fleeing Diamond Mountain. Since then the County of Bronzehill has grown and prospered as a loyal subject of The Empire. the dogs of Bronzehill are peaceful, hardworking, and freedom-loving. While they are still loyal to the Emperor, there are many who now recognize that powerful griffons have been exploiting them. The collapse of The Griffonian Empire and the republican uprisings of 978 have further shaken their world view. With dark clouds looming, the hounds of Bronzehill are anxious for what the future might hold.
Lore[]
In 792 the dogs of Bronzehill's ancestors came as refugees fleeing the oppressive rule of Diamond mountain, making the arduous trek seeking freedom from their enslavement. In his mercy, Emperor Grover II granted the Bronze Mountains north of Griffenheim as their new homeland, allowing the refugees to settle and prosper.
Since then the hounds of Bronzehill have become fiercely loyal to the Griffonian Emperors, serving faithfully and diligently as guards and advisors to the imperial dynasty.
The mountains contain vast wealth and resources that have helped Bronzehill and Griffenhiem grow, however this has often come at the exploitation of many hounds and the recent economic downturn after the collapse of the Empire has ushered in a new wave of poverty and economic stagnation. Efforts to recover have been hampered by the fact that very little of the nation's burgeoning industry is domestically owned, with large chunks being operated from firms based in Griffenhiem and other imperial trade centers. In recent years this has lead to a fierce debate of whether or not the hounds assets are better managed by their griffon allies or if they should instead be nationalized and put in the paws of Bronzehill's inhabitants. In the meantime, the new Grover V Industrial Park in Ravensburg is nearing completion, offering new jobs and opportunities to the hounds and griffons of Bronzehill.
As part of the Imperial Heartlands, Bronzehill is bordered by friendly regimes and united under Imperial Protection as a vassal state. With the Imperial Capital to the south, Strawberry Duchy to the west, and The Sunstriker Clan to the north, as well as The knights of Hellquil to the east, the threat of the tyrannical Diamond Mountain and its allies in the River Coalition seems far away. This has both been a blessing and a curse. The years of stability and protection have resulted in Bronzehill having little military power to speak of, with an ethos of stern pacifism taken up by a populace which still remembers the lingering pains felt at the paw of Diamond Mountain soldiers during the great trek and before.
The main political issue facing Bronzehill is that of the future imperial throne. It is no secret that Grover V's health is beginning to falter, and in the event of his premature death, there would be conflict over the regency of his son, the future Grover VI. As to who the regent will be, only time will tell, and with the deep divisions growing between the Griffonian nobility and the church, the regent choice will be unlikely to please everyone. Either way, the death of an Emperor is always a traumatic event for the dogs of Bronzehill and will cause severe distress among its citizens.
Count Ignatius Bronzetail has ruled Bronzehill since the death of his father in 1005. He is popular and well liked, however he has yet to have been tested like his father was in the Empire's collapse and the Republican Uprising of 978. In the Bronze Council - the Count's main advising council - various factions are forming inspired by the political parties that have swept across the industrial world. Winston Copperhill's Harmonic Conservative Party, and Rufus Loudbark's National Union Party being the two most predominant outside of the old nobility who make up the council. The Count's son, Barnaby, has become fascinated with the harmonists and sees Bronzehill's future lying in their influence.
Beyond the walls of the council, The Communist Party of Bronzehill is a growing thorn in the Count's side. The Communists are growing in popularity among the lower classes with their promises of better working conditions, removal of social inequality, societal reforms, and loyalty to the Emperor. But the communists themselves are not united, with various factions vying for control in their loose coalition. Meanwhile, The Knights of Bronze Cross and The Prelate of Ravensburg remain popular among griffons living in Bronzehill, even if their loyalties seem to lie more towards the church than the Emperor.
With Uncertainty on the horizon, only time will tell what the future of Bronzehill will hold.
Starting Situation[]
Give us an overview of the things you need to consider starting out - what are the good and bad things, what directions could you take, etc.
Military[]
The Bronzehill Army stars with three divisions, which consist of two Royal Defence Divisions consisting of six infantry batallions with support from engineers and artillery. Both divisions are at Experience Level 3 (Regular). An elite Ironpaw division consisting of six ironpaw batallions and support from engineers and artillery is also avaiable at Level 3 with half the experience required to reach Level 4. All divisions are fully equipped at gamestart, with a tiny surplus of equipment
Threats and Opportunities[]
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Gameplay Mechanics[]
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National Focus[]
(If the national focus tree follows a natural progression through the game, consider writing this section as National Focus and Walkthrough)
Technology[]
Army | Naval | Air | Tech / Industry |
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Doctrine | Racial | ||
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Politics[]
National Spirits[]
Imperial Owned Industry |
Many Griffons in Griffenheim have invested in Bronzehill, leaving very few local-owned mines, farms and factories. While this has helped develop Bronzehill's industrial capabilities, it has caused worry among locals who fear for their County's financial stability. The issue will have to be addressed in some form, lest the whole nation ends up in the ownership of foreigners. |
Pacifism |
Many of the nation's dog population can track their descent from escaped slaves, that fleed from the cruelty of their eastern cousins in Diamond Mountain. The Grover dynasty has accepted them with open claws, and while they are fierce defenders of the Emperor, they prefer to solve their issues with a peaceful and logical method. |
Leaders[]
Leader | Party | Description | Traits |
---|---|---|---|
Count Ignatius Bronzetail
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Non-aligned
Fürstliche Partei |
Count Ignatius has ruled Bronzehill since the death of his father Count Georgie in 997. When he was five years old, he travelled to the Imperial City to see Grover V’s coronation and was enamoured by the splendour. He returned to the city many times and studied there at Emperor’s College, gaining a degree in politics. He became a close friend of the Emperor, who attended his wedding to Izzy Bones-Iron, daughter of the Lord Gems. With her he has had two children, Barnaby and Margaret. During his rule he has been a competent administrator and a beloved defender of Bronzehill and the Emperor, however his policies on supporting Griffon industry over Bronzehill’s own has led to the formation of several communist organisations in Bronzehill. And while he has the full support of the Bronze Council, there are those who question his ability to lead effectively should Bronzehill be faced by a disaster such as the Republican Uprising during his father’s reign. |
Grey Hound of Bronzekreuz
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Rosey Luxembark
|
Communist
Kommunistische Partei Bronzhügel |
Workers' Countess | |
Karl Liebarknecht
|
Communist
Kommunistische Partei Bronzhügel |
Revolutionary Lawyer
| |
Clara Woofkin
|
Communist
Kommunistische Partei Bronzhügel |
Socialist Grandmother
| |
Ernst Thälpoodles
|
Communist
Kommunistische Partei Bronzhügel |
Diehard Revolutionary
| |
Kimball Barking-Sun
|
Communist
Arbeiterpartei von Bronzhügel |
Champion of the Great Leader
| |
Count Barnaby Bronzetail
|
Harmony
Fürstliche Partei |
Young Count
| |
Winston Copperhill
|
Harmony
Harmonisch-Konservative Partei |
Stubborn Bulldog
| |
Clement Attaboy
|
Harmony
Harmonische Arbeitspartei |
Welfare Reformer
| |
Rufus Loudbark
|
Supremacy
Nationale Union |
Dictator
| |
Prelate Gunhild
|
Supremacy
Prelate of Ravensburg |
Defender of the Faith
| |
Hochmeister Lucky
|
Supremacy
Knights of the Bronze Cross |
Indomitable Perseverance
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Staff and Designers[]
Political Advisors
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Communist Revolutionary |
|
150 | |
PLACEHOLDER | Democratic Reformer |
|
150 | |
PLACEHOLDER | Supremacy Demagogue |
|
150 | |
PLACEHOLDER | Ideological Crusader |
|
150 | |
PLACEHOLDER | Smooth-Talking Charmer |
|
150 | |
PLACEHOLDER | Armaments Organizer |
|
150 | |
PLACEHOLDER | Prince of Terror |
|
150 | |
PLACEHOLDER | Popular Figurehead |
|
150 | |
PLACEHOLDER | War Industrialist |
|
150 | |
PLACEHOLDER | Quartermaster General |
|
150 | |
PLACEHOLDER | Backroom Backstabber |
|
150 | |
PLACEHOLDER | Silent Workpony |
|
150 | |
PLACEHOLDER | Captain of Industry |
|
150 | |
PLACEHOLDER | Fortification Engineer |
|
150 | |
PLACEHOLDER | Compassionate Gentleman |
|
150 | |
PLACEHOLDER | Secret Police Chief |
|
150 | |
PLACEHOLDER | Friendly Preacher |
|
150 | |
PLACEHOLDER | Ruthless Industrialist |
|
150 |
Tank Designer
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Tank Designer |
|
150 | |
PLACEHOLDER | Mobile tank designer |
|
150 | |
PLACEHOLDER | Medium tank designer |
|
150 | |
PLACEHOLDER | Heavy tank designer |
|
150 |
Ship Designer
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Ship Designer |
|
150 | |
PLACEHOLDER | Escort fleet designer |
|
150 | |
PLACEHOLDER | Pacific fleet designer |
|
150 | |
PLACEHOLDER | Atlantic fleet designer |
|
150 | |
PLACEHOLDER | Coastal Defense Fleet Designer |
All Ships
|
150 | |
PLACEHOLDER | Raiding fleet designer |
All Ships
|
150 |
Aircraft Designer
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | CAS Designer |
|
150 | |
PLACEHOLDER | Light Aircraft Designer |
|
150 | |
PLACEHOLDER | Medium Aircraft Designer |
|
150 | |
PLACEHOLDER | Heavy Aircraft Designer |
|
150 | |
PLACEHOLDER | Naval Aircraft Designer |
|
150 |
Materiel Designer
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Infantry Equipment Designer |
|
150 | |
PLACEHOLDER | Support Equipment Designer |
|
150 | |
PLACEHOLDER | Motorized Equipment Designer |
|
150 | |
PLACEHOLDER | Artillery Designer |
|
150 |
Industrial Concern
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Industrial Concern |
|
150 | |
PLACEHOLDER | Electronics Concern |
|
150 | |
PLACEHOLDER | Refining concern |
|
150 |
Theorist
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
PLACEHOLDER | Military Theorist |
|
150 | |
PLACEHOLDER | Air Warfare Theorist |
|
150 | |
PLACEHOLDER | Naval Theorist |
|
150 | |
PLACEHOLDER | Rocket Scientist |
|
150 | |
PLACEHOLDER | Nuclear Scientist |
|
150 | |
PLACEHOLDER | Mobile Warfare Expert |
|
150 | |
PLACEHOLDER | Superior Firepower Expert |
|
150 | |
PLACEHOLDER | Grand Battleplan Expert |
|
150 | |
PLACEHOLDER | Mass Assault Expert |
|
150 | |
PLACEHOLDER | Victory Through Airpower |
|
150 | |
PLACEHOLDER | Close Air Support Proponent |
|
150 | |
PLACEHOLDER | Assault Aviation |
|
150 | |
PLACEHOLDER | Grand Fleet Proponent |
|
150 | |
PLACEHOLDER | Submarine Specialist |
|
150 | |
PLACEHOLDER | Naval Aviation Pioneer |
|
150 |
Chief of Army
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
Army Defense (Expert) |
|
150 | ||
Army Drill (Expert) |
|
150 | ||
Army Maneuver (Specialist) |
|
150 | ||
Army Morale (Expert) |
|
150 | ||
Army Offense (Expert) |
|
150 | ||
Army Organization (Expert) |
|
150 | ||
Army Reformer (Expert) |
|
150 | ||
Entrenchment (Expert) |
|
150 | ||
Old Guard |
|
150 |
Chief of Navy
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
Anti-Submarine (Expert) |
|
150 | ||
Commerce Raiding (Expert) |
|
150 | ||
Decisive Battle (Expert) |
|
150 | ||
Fleet Logistics (Expert) |
|
150 | ||
Naval Aviation (Expert) |
|
150 | ||
Naval Maneuver (Expert) |
|
150 | ||
Naval Reformer (Expert) |
|
150 | ||
Old Guard |
|
150 |
Chief of Airforce
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
Air Combat Training (Expert) |
|
150 | ||
Air Reformer (Expert) |
|
150 | ||
Air Safety (Expert) |
|
150 | ||
All-Weather (Expert) |
|
150 | ||
Close Air Support (Expert) |
|
150 | ||
Ground Support (Expert) |
|
150 | ||
Night Operations (Expert) |
|
150 | ||
Old Guard |
|
150 |
Military High Command
Name | Trait | Prereqs | Effects | Cost |
---|---|---|---|---|
Airborne Assault (Expert) |
|
150 | ||
Air Combat Training (Expert) |
|
150 | ||
Air Superiority (Expert) |
|
150 | ||
Amphibious Assault (Expert) |
|
150 | ||
Anti-Submarine (Expert) |
|
150 | ||
Armor (Expert) |
|
150 | ||
Army Logistics (Expert) |
|
150 | ||
Army Regrouping (Expert) |
|
150 | ||
Artillery (Expert) |
|
150 | ||
Bomber Interception (Expert) |
|
150 | ||
Capital Ships (Expert) |
|
150 | ||
Carriers (Expert) |
|
150 | ||
Cavalry (Expert) |
|
150 | ||
Close Air Support (Expert) |
|
150 | ||
Concealment (Expert) |
|
150 | ||
Commando (Expert) |
|
150 | ||
Entrenchment (Expert) |
|
150 | ||
Fleet Logistics (Expert) |
|
150 | ||
Infantry (Expert) |
|
150 | ||
Motorized(Expert) |
|
150 | ||
Naval Air Defense (Expert) |
|
150 | ||
Naval Aviation (Expert) |
|
150 | ||
Naval Strike (Expert) |
|
150 | ||
Screens (Expert) |
|
150 | ||
Strategic Bombing (Expert) |
|
150 | ||
Submarines (Expert) |
|
150 | ||
Tactical Bombing (Expert) |
|
150 |
Economy[]
Laws and Development[]
Laws and Development | ||
---|---|---|
Conscription Law | Trade Law | Economy Law |
Volunteer Only
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Export Focus
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Civilian Economy
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Scientific Development | Society Development | Illiteracy |
Small Science Base
|
Outdated Industrial Sector
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Modest Illiteracy
|
Poverty | Race | |
Mild Poverty
|
Diamond Dog
|
Industry and Resources[]
3 Military Factories |
0 Naval Dockyards |
5 Civilian Factories |
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
0 | 0 | 0 | 23 | 31 | 23 | 104 |