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Lore[]

The Free Towns of Gryphus is a coalition of trade cities located on the so-called East Griffon Frontier - a strip of land between pony states to the east and griffon heartlands to the west.

Pre-Imperial Gryphus[]

The lands that would one day become the Free Towns of Gryphus were first settled by various griffon tribes related to the Cossacks of the Flag of Gryphian Host Gryphian Host many centuries ago. They established several independent towns and city-states, and the lack of a central authority left the territory without strict law and order. This created a unique sense of freedom which attracted many migrants and merchants to the region.

However, the region's independence would not go unchallenged forever. In 747 ALB Emperor Grover I crossed the Creeper Mountains and conquered the griffon principalities west of the Evi River. This left many of the Gryphussians' trading partners under the control of the Flag of Griffonian Empire Griffonian Empire. Imperial influence over the region continued to grow as the Cossacks became an Imperial March in 749. Although the Empire posed an existential threat, the various towns and city-states of Gryphus were unable to unite against it, as their animosity towards each other was too great to overcome.

Imperial Conquest and Administration[]

In preparation for his crusade against the ponies of the Riverlands, Emperor Grover II began a campaign against the few remaining independent states of Southern Griffonia in 799 ALB. After conquering the Federated Parishes of Flag of Sicameon Sicameon and the Kingdom of Flag of Republic of Asterion Asterion, Grover II set his sights on Gryphus. As his army moved through the region, most towns and city-states surrendered without a fight in the face of overwhelming Imperial force. The griffons of the region were subsequently forced to supply Grover II's armies when his crusade against the Riverlands began in 810. Grover II also established the knightly Order of Opinicus in Gryphus to stabilize and protect the frontier against the eastern ponies. Although the Order's purpose was defensive, over time its members became increasingly zealous and aggressive. In 872 the Order launched a crusade against the territory that would later become the Flag of Kása Free State Kása Free State, but its knights were defeated by Kásan forces under First Commander Sinóra Pon at the Battle of Ebryon.

The beginning of Grover III's reign in 854 ALB saw prosperity return to the cities of Gryphus. Now that they were within the Empire, the Gryphussians were able to re-establish old trade connections with other Imperial provinces. However, Imperial trade also brought new players into Gryphussian politics. In 874 Emperor Grover III granted the Gryphus Südkontinent-Gesellschaft (Gryphus Southern Continent Company, a centuries-old company based in Sicameon) a charter which gave it a monopoly on commerce in the southern seas. In the following years the Southern Continent Company's influence in Gryphus would increase exponentially. The Company established trade posts throughout the region and attracted numerous migrants from Sicameon. This immigration wave created a cultural divide in the region as antagonisms grew between the native Gryphussians, the Sicameonese traders and the Herzlander knights. Although the relationship between these groups was often tense, each of their cultures would contribute to the development of modern Gryphus. The capital of modern Gryphus, Riaportu, is the result of a native Gryphussian town, an Order of Opinicus chapter house, and a Southern Continent Company trading post growing into one settlement over time.

Independence[]

In 978 ALB the Republican Revolution in Griffenheim shattered the Griffonian Empire. Gryphus, like many other Imperial subjects, used this opportunity to declare independence. Learning from their history, the cities and towns of the region sought strength in unity and formed a single nation. Thus the Free Towns of Gryphus was born, now governed by an elected council.

Independence has come with a new set of challenges. The Free Towns are plagued by a bitter cultural divide, political gridlock, and archaic institutions. Yeve de Viartorré, the current chairgriffon of the Free Towns' Council, is a reform-minded griffon. To address the man issues facing the nation, the Chairgriffon plans to hold a great congress in Riaportu with representative from every corner of Gryphus.

The two most prominent factions at the congress will undoubtedly be the Order of Opinicus and the Gryphus Southern Continent Company. The Chairgriffon will have to balance between the interest of these organizations and the many native Gryphussians who would like to see their influence curtailed. Both the Order and the Company could pose a major threat to the Council if they attempted to take power.

Starting Situation[]

Gryphus is medium size country in southeastern Griffonia, the country has a fairly low core population and an industry of 10 factories (5 civilian, 3 military and 2 dockyards), it also has some small amount of Aluminium, Rubber, Tungsten and Iron.

Military[]

Gryphus starts with 8 fully supplied divisions, 4 garrison units, 3 knights and 1 infantry for a total of 36k ponypower in the field. It has a navy of 12 ships (2 capital) which can easily compete with most of it's neighbours. With a conscription law of Volunteer Only and Civilian Economy, the country does not start in a war footing.

Threats and Opportunities[]

  • The fate of Gryphus depends on the actions of its western neighbour Flag of Kingdom of Brodfeld Kingdom of Brodfeld. If the Communist Flag of Griffon Liberation Army Griffon Liberation Army wins the civil war, it can try to take over Gryphus through a normal invasion, or by sending infiltrators and igniting a communist uprising.
  • Should Flag of Republic of Asterion Asterion reclaim its mainlaind holdings, it may attempt to either attack you or invite you to their faction the Concordat of Free Nations.

National Focus[]

The Base Gryphus Focus Tree

Gryphus' Focus Tree can be divided into three. The Industrial Tree, the MIlitary Tree and the Political Tree.

Industrial Tree[]

The Gryphus Industrial Tree

The left branch becomes available if you've chosen to develop the interior during the Riaportu Congress (see below). This branch grants 6 infrastructure in the interior, 2 military factories, 2 civilian factories and 2 fuel silos. It also grants one-off research bonuses for dispersed industry and excavation technology, and the Fuel Storage technology.

The right branch becomes available if you've choosen to develop the coast during the Riaportu Congress. This branch grants 5 infrastructure on the coast, 2 military factories, 2 civilian factories and 2 synthetic refineries. It also grants one-off research bonuses for concentrated industry and construction technology, and the Synthetic Oil Experiments technology.

The central branch will give you some resources, building slots, a research slot, and a few one-off research bonuses. You will also be able to improve your Literacy and Poverty Level.

The two focuses at the bottom of the central branch are fairly unique. The Cloudtower of Riaportu will unlock the decision to build said tower, after it is complete, you will be able to magically alter the weather in the states of Night Forest South, Pythagorea and Balisemont. You may also conduct an experiment which will eventually give you 25 crystals in Pythagorea.

The Great Ribs of Tiefbrunnen will trigger a short event chain, in it you will eventually receive a choice. If you choose to drive-off the natives you will initially obtain some oil as well as 1 fuel silo and 1 synthetic refinery, but these will end up destroyed and the oil will be lost. If you choose to give up on the expedition, you will unlock the commander Jaspis Białoryb.

Military Tree[]

The Gryphus Military Tree

The left branch of the tree deals with the navy. In it you will receive 25 Navy Experience, 2 Naval Dockyards and 4 Naval bases. You will also receive various one-off research bonuses to different ships, naval doctrine and marines.

The right branch deals with the airforce. You will gain 25 Air Experience and 4 Air Bases. There are also one-off research bonuses for various ships, air doctrine and paratroopers.

The middle branch deals with the army. You will receive 25 Army Experience and various one-off research bonuses for different parts of the army. At the bottom of the tree you may also obtain +10% Special Forces Capacity Multiplier, +10% Knights Speed, +0.05 daily Army Experience Gain and some bonuses to organization and planning. Finally, you can unlock the Ironpaws Division technology, allowing you to build the Diamond Dog special forces.

Political Tree[]

The Gryphus Political Tree

The Riaportu Congress[]

In 1007 Gryphus finds itself a divided nation, there are three notable groups: The native Gryphussians, The Herzlander Order of Opinicus and the Sicameonese Gryphus Southern Continent Company. The early focuses of the tree will revolve around The Riaportu Congress, which is attempting to bring peace between the factions, there will also be the choice between developing either the interior or the coast.

It is worth pointing out that, regardless of which of the three factions comes out ahead, you will be able to improve your Poverty Level, Industrial Society, Literacy Level and Science Base through shared focuses at the bottom of the tree.

There are several possible results to the Congress:

Spoilers below, we recommend these are best experienced in game before reading
  • Should you successfuly appease both the Order and the Company, the Council will remain in power.
  • Should either the Order or the Company attain too much influnce, the other will attempt to overthrow the Council. At this point you may either submit or ask the other faction for help, if they accept, the Council may yet remain in power.
  • Should you fail to appease both the Order and the Company, open conflict between them will start. Depending on your choices one of the factions will defeat the other and take power or, should both sides fight to a standstill, the natives will rise up and a communist civil war will be ignited.

Spoiler end.

The Order of Opinicus Resurgent[]

Should the Order take power, your nation will be named Ordensstaat Opinicus, led by Grand Master Weißfisch.

Under the order you will receive 7 Fundamentalist Militias (6-width infantry), some espionage bonuses and few other notable ones such as +25% Recruitable Population Factor and +3% Recruitable Population. You will also gain 50 Army Experience, several forts on the border with the Flag of Barrad Magocracy Barrad Magocracy and commit purges which will kill dozens of thousands of griffons.

Upon finishing the last focus you will be faced with a choice: Either become a monarchy or start crusading. Should the former be chosen, you will become the Kingdom of Gryphus, led by King Jürgen von Grypsburg.

The Holy Gryphussian Crusade[]

If you choose the path of the crusades, you will unlock decisions which shall give you Annex War Goals against the Flag of Kása Free State Kása Free State, Flag of Austurland Austurland and the Flag of Barrad Magocracy Barrad Magocracy. Once defeated you will be able to core the states of Fireshore and Ilhas Lagosta, you will also be able to release a puppet on the rest of the states.

After releasing the puppet you will have decisions to acquire new Annex War Goals, this time on the Flag of Gryphian Host Gryphian Host, the Flag of Kingdom of Wittenland Kingdom of Wittenland and Flag of Ponaidhean Ponaidhean. You will be able to core Pohryfynnja and Chykchyryn; also, release puppets on the other states.

The Council Remains in Power[]

Should the power of the council only be kept thanks to the help of one of the factions, you will unlock the lateral focuses which will allow some loss of political power for stability, Harmonist and Non-Aligned popularity. Regardless, the middle branch will always be available.

In this path you will receive 6 indigenous militias (6-width infantry), some new advisors and a research slot. Other notable bonuses are +10% Resource Gain Efficiency, +15% Construction Speed and +25% Monthly Population. Upon finishing the branch, you will become Harmonist.

The Company Takes Control[]

Should the Company take power, the nation will be renamed to The Gryphus Southern Continent Company, led by Governor-Executive Felchen.

Through this branch you will receive 4 corporate militias (6-width infantry), your trade policy will be locked to Free Trade, you will be able to improve your Science Base and Poverty Level as well as receive a research slot. You will also gain 2 military factories, 2 civilian factories, 11 building slots and forts along your coastal states. Notable bonuses include: -7.5% Consumer Goods Factories, +15% Resource Gain Efficiency, +25% Max Factories in State and -25% Justify war goal time.

The Company has special cosmetic tags when releasing puppet states on most of the nations in the Evi Valley and some Southern Riverlands nations.

Workers of Gryphus, Unite![]

Spoilers below, we recommend these are best experienced in game before reading

The Gryphus Communist Tree

With the start of the civil war, the newly formed Union of Gryphus will receive a new political tree.

A short branch will deal with the civil war itself. It will give you political power, ponypower, war support and infantry equipment, as well as spawn 7 divisions to help you fight. Once victorious in the civil war an election will be held, in which you may choose to either elect Aniela Gryfoń of The United Workers' Party or Edward Piórowski of The Solidarity Trade Union.

Regardless of the victor in the elections you will have access to the central branch. With it you will be able to improve your Poverty Level, Science Base and Literacy. This branch will also give you 1 civilian and 1 military factories, as well as -5% Consumer Goods Factories, +25% Monthly Population and will make it easier to send volunteers abroad. Finally, you will either gain Puppet War Goals on several nations or, should they be communist, attempt to ally them; the nations in which you may gain a Puppet War Goal are: Flag of Gryphian Host Gryphian Host, Flag of Kingdom of Brodfeld Kingdom of Brodfeld, Flag of Kása Free State Kása Free State, Flag of Principality of Lushi Principality of Lushi and Flag of Republic of Asterion Asterion.

Stronger United[]

The leftmost branch will be unlocked if Aniela Gryfoń wins the elections. In it you will obtain 2 civilian and 2 military factories, you will improve your Poverty Level, Literacy and receive a research slot. You will also receive various espionage bonuses and some other notable ones such as Consumer Goods Factories, Construction Speed and Monthly Population, however, these will not last. You will receive negative events which will weaken most of the National Spirits and make you lose the research slot, should you finish the last focus, the National Spirits will be removed, Edward Piórowski will come into power and the right branch will be unlocked.

A Free Confederacy[]

The rightmost branch will be unlocked if Edward Piórowski is in power. In it you will obtain 2 civilian and 1 military factory, you will improve your Poverty Level, Science Base, Literacy Level, Industrial Sociey and receive a research slot. You will also receive an assortment of bonuses, notably a total of -5% Consumer Goods Factories, +5% Non-core ponypower, +10% Division Defense on core territory and +10% Construction Speed.


Spoiler end.

Technology[]

Army Naval Air Tech / Industry
  • Basic Rifles
  • Pre-Industrial Artillery
  • Destroyer II
  • Cruiser I
  • Basic Torpedo
  • Naval Gunnery
  • Secondary Battery I
  • Transport Ship
  • Contact Mine
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • Knights Division I
  • We Can Fly?!

Politics[]

National Spirits[]

Generic fascism drift bonus.png
The Military Order of Opinicus
  • Political Power Gain: -5%
  • Recruitable Population Factor: -5%
  • Special Forces Capacity Multiplier: +25.0%
  • Knights Attack: +5.00%
  • Knights Defense: +5.00%
  • Knights Speed: +5.00%

The Militärorden der Brüder vom Herzlandisch Haus der Heiligen Opinicus, simply called the Order of Opinicus by most, is a brotherhood of knights established by Emperor Grover II during his military campaigns in the Riverlands. They were given the sacrosanct task of guarding the southern border of the Empire against pony scum, and have loyally fulfilled their duty ever since. However, the leaders of the order have grown increasingly tired of merely sitting in place and think they should go on the offensive. Unfortunately for them, the Gryphussian government would never allow them to do such a thing.

Unless they get rid of the government and assume direct control over the nation, that is...

Idea generic foreign capital.png
The Gryphus Southern Continent Company
  • Consumer Goods Factories: -3%
  • Trade deal opinion factor: +25.00%
  • License purchase cost: -10%
  • Economy Laws Cost: +25%
  • Trade Laws Cost: +25%
  • Political Advisor Cost: -10%

The Gryphusische Südkontinent-Gesellschaft/Gryps-Süd GmbH, otherwise known as "La Compañía Continental del sur de Gryphus" is a trade company founded centuries ago in Queruscos by local merchants. Emperor Grover III granted them an Imperial charter in 874 that gave them full rights to all commerce in the Gryphus sea. While they have retained their Griffish title as an homage to their Herzlander patron, they no longer have any overlord to keep them in check and have exploited southern markets without anyone to stop them. They profited greatly from exporting Prywhenian rice and were blamed by some to have caused the famine that followed. This only served to add to their reputation as greedy and ruthless merchants who placed profit above all else."

Leaders[]

Leader Party Description Traits
Yeve de Viartorre.png
Chairgriffon Yeve de Viartorré
Non-Aligned

Trade Unions

  • None
Yeve de Viartorre.png
Chairgriffon Yeve de Viartorré
Harmony

Aliança Progressiva Unida

  • None
Provisional Council.png
Provisional Council
Non-Aligned

Trade Unions

Provisional Government
  • Generate war goal tension limit: +100.0%
  • Join faction tension limit: +100.0%
  • Lend-lease tension limit: +100.0%
  • Send volunteers tension limit: +100.0%
  • Guarantee tension limit: +100.0%
  • Justify war goal time: +100.0%
Felchen Financial Expert.png
Governor-Executive Felchen
Non-Aligned

Verwaltungsrat des Gryphus Südkontinent-Gesellschaft

Financial Expert
  • Consumer Goods Factories: -3%
Grand Master Weibfisch.png
Grand Master Weißfisch
Supremacy

Geheimrat der Militärorden Opinicus

Ideological Crusader
  • Same ideology monthly opinion: +100.00%
King Grypsburg.png
King Jürgen von Grypsburg
Supremacy

Geheimrat der Militärorden Opinicus

Dictator
  • Political Power Gain: +25%
Edward Piorowski.png
Edward Piórowski
Communist

Solidarność

  • None
Aniela.png
Aniela Gryfoń
Communist

Zjednoczona Partia Robotnicza

Hero of the Revolution
  • Political Power Gain: +10.0%
  • Stability: +5.0%

Staff and Designers[]

Political Advisors

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Enrique Plumadorada
Wealthy Industrialist
  • Government is not Communist
  • Resource Gain Efficiency: +10.00%
  • Resources to Market: -5.00%
  • Trade Deal Opinion Factor: +15.00%
150
Generic Griffon with Glasses.png
Elena Garratrueno
Ruthless Industrialist
  • Government is not Communist
  • Daily Political Power Gain: -0.10
  • Construction Speed: +5.00%
  • Production Efficiency Cap: +5.00%
150
Generic Griffon Scientist.png
Antonio Alaviento
Deal Broker
  • Government is not Communist
  • Economy Laws Cost: -25%
  • Trade Laws Cost: -25%
  • Conscription Laws Cost: -25%
150
Generic Griffon with Monocle.png
Michael Pfannküchmeister
Prince of Terror
  • Government is not Communist
  • Non-core Ponypower: +2.00%
  • Foreign subversive activities efficiency: -30%
  • Effect of Partisans on us: -25.00%
150
Unknown advisor griffon.png
Luther von Braunschnabel
Armaments Organizer
  • Government is not Communist
  • Civilian to Military Factory conversion cost: -20.00%
  • AI Modifier: Focus on Military Equipment: +5.0%
150
Unknown advisor griffon.png
Marian Walentynowicz
Popular Figurehead
  • Government is Communist

OR

  • Focus Completed: Empower Indigenous Griffons
  • Stability: +5.00%
150
Unknown advisor griffon.png
Jerzy Borejsza
Silent Workbird
  • Government is Communist

OR

  • Focus Completed: Empower Indigenous Griffons
  • Political Power Gain: +15%
150
Unknown advisor griffon.png
Andrzej Wajcha
Propaganda Master
  • Government is Communist

OR

  • Focus Completed: Empower Indigenous Griffons
  • War Support: +10.00%
150
Unknown advisor griffon.png
Wanda Wasilewska
Socialist Novelist
  • Government is Communist
  • War Support: +10.00%
  • Daily Communism Support: +0.10
150
Unknown advisor griffon.png
Edward Dlugi
Sociopathic Bureaucrat
  • Government is Communist
  • Political Power Gain: -10%
  • Consumer Goods Factories: -5%
150
Unknown advisor griffon.png
Mikotaj Pazur
Illusive Gentlebird
  • Has created an Intelligence Agency
  • Operative slots: +1
  • Agency upgrade time: -15%
150

Tank Designer

Name Trait Prereqs Effects Cost
Camafeu Car Factory Mobile Tank Designer
  • Armor Research Speed: +10%
  • Armor Maximum Speed: +5%
  • Armor Reliability: +10%
150
GRU Medium Tank Designer.png
Tiefbrunnen Engineering Plants
Medium Tank Designer
  • Armor Research Speed: +10%
  • Armor Reliability: +5%
  • Armor Soft Attack: +5%
150

Ship Designer

Name Trait Prereqs Effects Cost
GRU Riaportu Shipyards.png
Riaportu Shipyards
Coastal Defense Fleet Designer
  • Naval Research Speed: +10.0%
  • Carrier Deck Size: -20%
  • Capital Ship Armor: -20%
  • Capital Ship Heavy Attack: -20%

All Ships

  • Max Range: -50%
  • Production Cost: -25.00%
150
GRU Raiding Naval Concern.png
Viartorré Dockyard
Raiding fleet designer
  • Naval Research Speed: +10%
  • Capital Ship Heavy Attack: -10%
  • Carrier Deck Size: -10%

All Ships

  • Surface Visibility: -10.0%
  • Max Speed: +10%
150

Aircraft Designer

Name Trait Prereqs Effects Cost
GRU Light Air Concern.png
Colégio Aeronautics
Light Aircraft Designer
  • Air Research Speed: +10%
  • Fighter Agility: +10%
  • Fighter Max Speed: +10%
  • Carrier Fighter Agility: +10%
  • Carrier Fighter Max Speed: +10%
150
GRU Heavy Air Concern.png
Aerieschloss Airbase
Heavy Aircraft Designer
  • Air Research Speed: +10%
  • Heavy Bomber Strategic Bombing: +10%
150

Materiel Designer

Name Trait Prereqs Effects Cost
Opinicus Order Armoury Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +10%
150
Balisemont Gunworks Artillery Designer
  • Artillery Research Speed: +10%
150

Industrial Concern

Name Trait Prereqs Effects Cost
GRU Industrial Concern.png
Night Forest Timber Company
Industrial Concern
  • Industrial Research Speed: +10.0%
150
GRU Electronics Concern.png
Colégio University
Electronics Concern
  • Electronics Research Speed: +10.0%
150

Theorist

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Meister Sibrand
Military Theorist
  • Government is not Communist
  • Land Doctrine Research Speed: +5%
  • Army Experience Gain: +0.05 daily
150
Unknown advisor griffon.png
Grzegorz Brzeczyszczykiewicz
Defence Theorist
  • Government is Communist
  • Infantry Division Defense: +10.0%
  • Land Fort Construction Speed: +5.00%
  • Land Doctrine Research Speed: +5%
150

Chief of Army

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Cristóbal Alacielo
Army Defense (Expert)
  • Government is not Communist
  • Division Defense: +10.0%
  • AI Modifier: Focus on Defense: +15.0%
150
Unknown advisor griffon.png
Engelhard Rabe von Tiefbrunnen
Army Offense (Expert)
  • Government is not Communist
  • Division Attack: +10.0%
  • AI Modifier: Focus on Offense: +15.0%
150
Unknown advisor griffon.png
Zygmunt Berling
Army Reformer (Expert)
  • Government is Communist
  • Experience Gain Army: +10.0%
  • AI Modifier: Focus on Military Advancements: +10.0%
150
Unknown advisor griffon.png
Edmund Knoll-Kownacki
Army Drill (Expert)
  • Government is Communist
  • Division training time: -10.0%
150

Chief of Navy

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Ludwig von Eiershausen
Decisive Battle (Expert)
  • Government is not Communist
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
150
Unknown advisor griffon.png
Isabel Alafeliz
Anti-Submarine (Expert)
  • Government is not Communist
  • Submarine Detection: +15.0%
150
Unknown advisor griffon.png
Józef Unrug
Submarines (Expert)
  • Government is Communist
  • Submarine Attack: +15.00%
  • Submarine Defense: +15.00%
150
Unknown advisor griffon.png
Jerzy Tumaniszwili
Amphibious Assault (Expert)
  • Government is Communist
  • Amphibious Invasion Speed: +10.0%
150

Chief of Airforce

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Javier Unanegra
Naval Strike (Expert)
  • Government is not Communist
  • Naval Bombing: +3%
  • Naval Targeting: +3%
  • Naval Agility: +3%
150
Unknown advisor griffon.png
Ernst von Grypsburg
Air Superiority (Expert)
  • Government is not Communist
  • Air Superiority Attack: +3.00%
  • Air Superiority Defence: +3.00%
  • Air Superiority Agility: +3.00%
150
Unknown advisor griffon.png
Zdzislaw Krasnodebski
Stategic Bombing (Expert)
  • Government is Communist
  • Strategic Bombing: +5.0%
  • Bomber attack: +2.00%
  • Bomber defense: +2.00%
  • Bomber agility: +2.00%
150
Unknown advisor griffon.png
Stanislaw Sosabowski
Airborne Assault (Expert)
  • Government is Communist
  • Paradrop attack: +2.00%
  • Paradrop defense: +5.00%
  • Paradrop agility: +5.00%
150

Military High Command

Name Trait Prereqs Effects Cost
Unknown advisor griffon.png
Siegfried von Feuchtflügel
Army Regrouping (Expert)
  • Government is not Communist
  • Division Recovery Rate: +8.0%
150
Unknown advisor griffon.png
Jose Antonio Picoalto
Army Logistics (Genius)
  • Government is not Communist
  • Division Attrition: -12.0%
150
Unknown advisor griffon.png
Emilio Garraoculta
Entrenchment (Expert)
  • Government is not Communist
  • Entrenchment speed: +8.0%
  • AI Modifier: Focus on Defense: +5.0%
150
Unknown advisor griffon.png
Gottfried von Hohenvogel
Army Manuever (Expert)
  • Government is not Communist
  • Divisions speed: +10.00%
  • AI Modifier: Focus on Offense: +5.0%
150
Unknown advisor griffon.png
Wojciech Karuzelski
Army Planning (Genius)
  • Government is Communist

OR

  • Focus Completed: Empower Indigenous Griffons
  • Planning Speed: +15.0%
150
Unknown advisor griffon.png
Antoni Szylling
Infantry (Expert)
  • Government is Communist
  • Infantry Division Attack: +5.0%
  • Infantry Division Defense: +10.0%
150
Unknown advisor griffon.png
Mieczyslaw Czarny
Commando (Specialist)
  • Government is Communist
  • Special forces Attack: +10.0%
  • Special forces Defense: +10.0%
150
Unknown advisor griffon.png
Ludwik Kmicic
Motorized (Genius)
  • Government is Communist

OR

  • Focus Completed: Empower Indigenous Griffons
  • Motorized Attack: +15.0%
  • Motorized Defense: +15.0%
  • Mechanized Attack: +15.0%
  • Mechanized Defense: +15.0%
150

Economy[]

Laws and Development[]

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only.png Volunteer Only
  • Recruitable Population: 1.50%
Export Focus.png Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy.png Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Small Science Base.png Small Science Base
  • Daily Political Power Gain: +0.20
  • Research Speed: -55.00%
Outdated Industrial Sector.png Outdated Industrial Sector
  • Resource Gain Efficiency: -10.00%
  • Construction Speed: -10.00%
  • Research Speed: -10.00%
  • Factory Output: -10.00%
  • Dockyard Output: -10.00%
Modest Illiteracy.png Modest Illiteracy
  • Construction Speed: -10.00%
  • Research Speed: -30.00%
Poverty Race
Low Poverty.png Low Poverty
  • Monthly Population: -7.0%
  • Consumer Goods Factories: 7.0%
  • Construction Speed: -10.00%
  • Research Speed: -2.50%
Griffon.png Griffon
  • Uses Griffon Racial Tree

Industry and Resources[]

Factories
Military factory
3 Military Factories
Naval dockyard
2 Naval Dockyards
Civilian factory
5 Civilian Factories
Resources*
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 25 23 12 18 0 0


Countries
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