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Pomovarra is a small country located in Central Griffonia.

This nation is led by Horman de Camris.

Pomovarra can be threatened by the Flag of County of Greifwald County of Greifwald, which can attack via Fascist or Communist paths, or the Flag of City of Flowena City of Flowena.

The larger threat however, is the Flag of Kingdom of Aquileia Kingdom of Aquileia, which will expand into surrounding territory before its conflict with the Flag of Griffonian Empire Griffonian Empire. With majors on both sides, Pomovarra faces an uphill battle.

Lore[]

Gameplay and Strategy[]

Starting Situation[]

Threats and Opportunities[]

National Focus[]

Pomovarra (as of update 1.9.0.1) uses the Generic Griffonia Focus Tree.

Technology[]

Army Naval Air Tech / Industry
  • Basic Rifles (Breech-Loaded Rifles)
  • Support Equipment
  • Recon Company I
  • Pre-Industrial Artillery
  • Early Destroyer
  • Basic Depth Charges
  • Early Cruiser
  • Basic Torpedo
  • Naval Gunnery
  • Casemate Secondary Battery
  • Transport Ship
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • We Can Fly?!

Politics[]

National Spirits[]

Pomovarra (as of update 1.9.0.1) has no national spirits.

Leaders[]

Leader Party Description Traits
Horman de Camris
Horman de Camris


Harmony (Harmonic Socialism) / Supremacy (Imperialism) / Non-Aligned (Despotism)

Harz Poumovareg / Résistance Pomovarrane / Pomovarra Garrison

Horman de Camris
Nicolas de Camris


Communist (Equestrian Socialism)

Strollad Kumunour

Staff and Designers[]

Political Advisors

Name Trait Prereqs Effects Cost
Unknown Griffon Advisor
 Generic Advisor


Illusive Gentlebird
  • Had created an Intelligence Agency
  • Operative slots: +1
  • Agency upgrade time: -15.0%
150
defaultadvisor
 Generic Advisor


Captain of Industry None
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Refinery construction speed: +10.00%
150
defaultadvisor
 Generic Advisor


Fortification Engineer None
  • AI Modifier: Focus on Defense: +5.0%
  • Land Fort construction speed: +20.00%
  • Coastal Fort construction speed: +20.00%
  • Anti Air construction speed: +20.00%
defaultadvisor
 Generic Advisor


War Industrialist None
  • AI Modifier: Focus on War Production: +10.0%
  • Military Factory construction speed: +10.00%
  • Dockyard construction speed: +10.00%
  • Fuel Silo construction speed: +10.00%
150

Tank Designer

Name Trait Prereqs Effects Cost
Generic Tank Designer
 Armor Company


Tank Designer None
  • Armor Research Speed: +10%
  • Armor: Reliability: +5%
150

Ship Designer

Name Trait Prereqs Effects Cost
Generic Ship Designer
 Naval Company


Ship Designer None
  • Naval Research Speed: +10%
150

Aircraft Designer

Name Trait Prereqs Effects Cost
Generic Light Aircraft Designer
 Light Air Company


Light Aircraft Designer None
  • Air Research Speed: +10%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Generic Medium Aircraft Designer
 Medium Air Company


Medium Aircraft Designer None
  • Air Research Speed: +10%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
  • Scout Planes: Reliability: +20%
150
Generic Heavy Aircraft Designer
 Heavy Air Company


Heavy Aircraft Designer None
  • Air Research Speed: +10%
  • Strategic Bomber: Strategic Bombing: +10%
150
Generic Naval Aircraft Designer
 Naval Air Company


Naval Aircraft Designer None
  • Air Research Speed: +10%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
150

Materiel Designer

Name Trait Prereqs Effects Cost
Generic Motorized Equipment Designer
 Motorization Company


Motorized Equipment Designer None
  • Motorization Research Speed: +10%
150
Generic Infantry Equipment Designer
 Small Arms Company


Infantry Equipment Designer None
  • Weapons and Equipment Research Speed: +10%
150
Generic Artillery Designer
 Artillery Company


Artillery Designer None
  • Artillery Research Speed: +10%
150

Industrial Concern

Name Trait Prereqs Effects Cost
Generic Industrial Concern
 Industrial Company


Industrial Concern None
  • Industrial Research Time: +10%
150
Generic Electronics Concern
 Electronics Company


Electronics Concern None
  • Electronics Research Time: +10%
150

Theorist

Name Trait Prereqs Effects Cost
defaultadvisor
 Generic Advisor


Military Theorist None
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +7%
150
defaultadvisor
 Generic Advisor


Naval Theorist None
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +7%
150
defaultadvisor
 Generic Advisor


Air Warfare Theorist None
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +7%
150

Chief of Army

Name Trait Prereqs Effects Cost
defaultadvisor
 Generic Advisor


Army Offense (Specialist) None
  • Division Attack: +5.0%
  • AI Modifier: Focus on Offense: +15.0%
150
defaultadvisor
 Generic Advisor


Army Defense (Specialist) None
  • Division Defense: +5.0%
  • AI Modifier: Focus on Defense: +15.0%
150

Chief of Navy

Name Trait Prereqs Effects Cost
defaultadvisor
 Generic Advisor


Decisive Battle (Expert) None
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
150
defaultadvisor
 Generic Advisor


Anti-Submarine (Expert) None
  • Submarine Detection: +15.00%
150

Chief of Airforce

Name Trait Prereqs Effects Cost
defaultadvisor
 Generic Advisor


Close Air Support (Expert) None
  • Close air support attack: +3.00%
  • Close air support defense: +3.00%
  • Close air support agility: +3.00%
150
defaultadvisor
 Generic Advisor


All-Weather (Expert) None
  • Bad Weather Penalty: -20.00%
150

Military High Command

Name Trait Prereqs Effects Cost
defaultadvisor
 Generic Advisor


Artillery (Specialist) None
  • Artillery Attack: +10.0%
  • Artillery Defense: +5.0%
150
defaultadvisor
 Generic Advisor


Army Logistics (Expert) None
  • Division Attrition: -8.0%
150
defaultadvisor
 Generic Advisor


Fleet Logistics (Specialist) None
  • Naval max range factor: +5.00%
150
defaultadvisor
 Generic Advisor


Air Combat Training (Expert) None
  • Ace generation chance: +10.00%
150

Economy[]

Laws and Development[]

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only.png Volunteer Only
  • Recruitable Population: 1.50%
Export Focus.png Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy.png Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Small Science Base.png Small Science Base
  • Daily Political Power Gain: +0.20
  • Research Speed: -55.00%
Industrialising Society.png Industrialising Society
  • Resource Gain Efficiency: -20.00%
  • Monthly Population: -10.0%
  • Construction Speed: -20.00%
  • Production Efficiency Cap: -10.00%
  • Research Speed: -20.00%
  • Factory Output: -20.00%
  • Dockyard Output: -20.00%
  • Factory Bomb Vulnerability: -25.00%
Modest Illiteracy.png Modest Illiteracy
  • Construction Speed: -10.00%
  • Research Speed: -30.00%
Poverty Race
High Poverty.png High Poverty
  • Monthly Population: -13.0%
  • Consumer Goods Factories: 11.0%
  • Construction Speed: -16.00%
  • Research Speed: -7.50%
Griffon.png Griffon
  • Uses Griffon Racial Tree

Industry and Resources[]

Factories
Military factory
1 Military Factory
Naval dockyard
0 Naval Dockyards
Civilian factory
2 Civilian Factories
Resources*
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 0 0 0 11 0 0
Countries
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