Equestria at War Wiki
Advertisement

An isolated group of pony communities, the ponies of Watertown enjoy a simple life of peace and prosperity.

A series of sacred springs blesses them and their lands with health and fertility. However, not all is right within Watertowns, for the rich earth hides dark secrets...

Watertowns are led by Keeper Eathelin.

Lore[]

Gameplay and Strategy[]

Starting Situation[]

Threats and Opportunities[]

  • Flag of Farbrook Farbrook and Flag of Firtree Villages Firtree Villages - Both nations can either sign treaties or go to war with Watertowns, depening on which path they each go down.
  • Flag of Sunstriker Clan Sunstriker Clan - The Clan, due to sharing a border with Watertowns, can lauch raids into their territory.
  • Flag of Dread League Dread League - Should the League defeat the Flag of Arcturian Order Arcturian Order, they will press southwards into Watertowns.

The Army of Watertowns[]

National Focus[]

Watertowns (as of update 1.8.6.1) uses the Generic Griffonia Focus Tree.

Technology[]

Army Naval Air Tech / Industry
  • Primitive Weapons (Pre-Gunpowder Equipment)
  • Transport Ship
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • None

Politics[]

National Spirits[]

Holy Springs.png
Holy Springs
  • Monthly Population: +10.0%
  • Stability: +15.00%

Leaders[]

Leader Party Description Traits
Keeper Eathelin
Keeper Eathelin


Communist (Agrarian Socialism)

Council of Keepers

Harmonist Sympathies
  • Acceptance of Harmonist Diplomacy: +70
Generic Leader
Harmony (Harmonic Democracy)

New Deals

Generic Leader
Supremacy (Ultranationalism)

Bandits

Generic Leader
Non-Aligned (Centrist Democracy)

New King Group

Staff and Designers[]

Political Advisors

Name Trait Prereqs Effects Cost
Council of Keepers
 Council of Keepers


Spiritual Organisation Cannot remove, unless:
  • Current ruling party is not Communist.
  • Daily Political Power Gain: +0.15
  • Stability: +10.00%
150
Unknown Idea
 Haylay


War Industrialist None
  • AI Modifier: Focus on War Production: +10.0%
  • Military Factory construction speed: +10.00%
  • Dockyard construction speed: +10.00%
  • Fuel Silo construction speed: +10.00%
150
Elia Storm
 Elia Storm


Captain of Industry
  • Does not have Agrarian Society or Communal Society
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Refinery construction speed: +10.00%
150
defaultadvisor
 Steel Steelsnow


Illusive Gentlestallion
  • Had created an Intelligence Agency
  • Operative slots: +1
  • Agency upgrade time: -15.0%
150

Tank Designer

Name Trait Prereqs Effects Cost
Unknown Idea
 Northern Tank


Mobile Tank Designer None
  • Armor Research Speed: +12%
  • Armor:
    • Max Speed: +5%
    • Reliability: +10%
150
Unknown Idea
 Enchanted Armour Concern


Medium Tank Designer None
  • Armor Research Speed: +10%
  • Armor:
    • Reliability: +5%
    • Soft attack: +5%
150
Generic Tank Designer
 Armor Company


Tank Designer None
  • Armor Research Speed: +10%
  • Armor: Reliability: +5%
150

Ship Designer

Name Trait Prereqs Effects Cost
Unknown Idea
 Farbrook Ships


Escort Fleet Designer None
  • Naval Research Speed: +10%
  • Screen:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production cost.png Production Cost: +10.00%
150
Generic Ship Designer
 Naval Company


Ship Designer None
  • Naval Research Speed: +10%
150

Aircraft Designer

Name Trait Prereqs Effects Cost
Unknown Idea
 Stal Wingn Berau


Light Aircraft Designer None
  • Air Research Speed: +10%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Generic Light Aircraft Designer
 Light Air Company


Light Aircraft Designer None
  • Air Research Speed: +10%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Generic Medium Aircraft Designer
 Medium Air Company


Medium Aircraft Designer None
  • Air Research Speed: +10%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
  • Scout Planes: Reliability: +20%
150
Generic Heavy Aircraft Designer
 Heavy Air Company


Heavy Aircraft Designer None
  • Air Research Speed: +10%
  • Strategic Bomber: Strategic Bombing: +10%
150
Generic Naval Aircraft Designer
 Naval Air Company


Naval Aircraft Designer None
  • Air Research Speed: +10%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
150

Materiel Designer

Name Trait Prereqs Effects Cost
 Slingshots of Watertown


Artillery Designer None
  • Artillery Research Speed: +10%
150
Unknown Idea
 Kenelm Smithery


Infantry Equipment Designer None
  • Weapons and Equipment Research Speed: +10%
150
Generic Motorized Equipment Designer
 Motorization Company


Motorized Equipment Designer None
  • Motorization Research Speed: +10%
150

Industrial Concern

Name Trait Prereqs Effects Cost
Unknown Idea
 Imported Factory


Industrial Concern None
  • Industrial Research Time: +10%
150
Generic Electronics Concern
 Electronics Company


Electronics Concern None
  • Electronics Research Time: +10%
150

Theorist

Name Trait Prereqs Effects Cost
Unknown Idea
 Hereward Northern


Military Theorist None
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +2%
150
Unknown Idea
 Meriida Strangelight


Local Magician None
  • Political Power Gain: +3%
  • Race Magic Research Speed: +10%
150

Chief of Army

Name Trait Prereqs Effects Cost
Unknown Idea
 Aldus Warrior


Army Defense (Expert) None
  • Division Defence: +10.0%
  • AI Modifier: Focus on Defense: +15.0%
150
Unknown Idea
 Annalee the Swift


Army Maneuver (Expert) None
  • Division Speed: +10.00%
150
Unknown Idea
 Aylmer


Entrenchment (Expert) None
  • Entrenchment speed: +8.0%
150

Chief of Navy

Name Trait Prereqs Effects Cost
Unknown Idea
 Watertown Boatman


Decisive Battle (Expert) None
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
150

Chief of Airforce

Name Trait Prereqs Effects Cost
Unknown Idea
 Stal Flugel


Ground Support (Genius) None
  • Air Superiority: +15.00%
150
Unknown Idea
 Kendrick Flugel


Ground Support (Expert) None
  • Air Experience Gain: +7.5%
  • AI Modifier:Focus on Aviation: +10.0%
150

Military High Command

Name Trait Prereqs Effects Cost
Silry Thunder
 Silry Thunder


Infantry (Genius) None
  • Infantry Division Attack: +15.0%
  • Infantry Division Defense: +20.0%
150
Unknown Idea
 Strongheart


Army Maneuver (Expert) None
  • Division Speed: +10.00%
150
Unknown Idea
 Gandalf the Grey


Army Morale (Expert) None
  • Division Recovery Rate: +8.0%
150

Military Leaders[]

Army Commanders

Name Traits Skills Race
Winter Breeze
General
Winter Breeze


Cautious.png Cautious

Takes their time and plans carefully.

  • Planning Speed: -20.0%
  • Chance to get wounded in combat: -50.0%
Lv. 1
Attack.png: 1
Defense.png: 2
Planning.png: 3
Logistics.png: 3
Pony.png

Economy[]

Laws and Development[]

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only.png Volunteer Only
  • Recruitable Population: 1.50%
Export Focus.png Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy.png Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Poor Science Base.png Poor Science Base
  • Daily Political Power Gain: +0.30
  • Research Speed: -80.00%
Communal Society.png Communal Society
  • Daily Political Power Gain: +0.20
  • Resource Gain Efficiency: -50.00%
  • Monthly Population: -30.0%
  • Stability: +10.00%
  • Construction Speed: -50.00%
  • Production Efficiency Cap: -30.00%
  • Division Attack on Core Territory: +15.0%
  • Division Defense on Core Territory: +15.0%
  • Research Speed: -70.00%
  • Factory Output: -50.00%
  • Dockyard Output: -50.00%
  • Factory Bomb Vulnerability: -70.00%
  • AI Modifier: Focus on Peace: +25.0%
Mass Illiteracy.png Mass Illiteracy
  • Construction Speed: -20.00%
  • Research Speed: -60.00%
Poverty Race
Negligible Poverty.png Negligible Poverty
  • No penalties
Pony.png Pony
  • Uses Pony Racial Tree

Industry and Resources[]

Factories
Military factory
0 Military Factories
Naval dockyard
0 Naval Dockyards
Civilian factory
1 Civilian Factory
Resources*
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 0 0 0 0 0 0
Countries
Advertisement